Showing posts with label Mobile Advertising. Show all posts
Showing posts with label Mobile Advertising. Show all posts

Monday, October 22, 2007

Mobile Brand Advertising Readies for Takeoff, Direct Already on Its Way

Many of the pieces are in place for mobile brand advertising to start scaling up, according to eMarketer’s “Mobile Brand Advertising” report, which projects that worldwide mobile brand advertising will increase to $3.6 billion in 2011 - nearly 30 times more than the mere $124 million in 2006.

Also according to eMarketer’s forecast:

  • During the forecast period, mobile direct marketing is projected to grow from $1.5 billion in 2006 to $16 billion.
  • In 2007, mobile brand marketing spend - $277 million - is expected to constitute just 10% of total mobile ad spending, which is projected to reach nearly $2.8 billion.
  • By the end of the forecast period, mobile brand ad spend - nearly $3.6 billion - is expected to make up 22% of total mobile ad spend.
  • Total mobile ad spending is projected to grow from nearly $2.8 billion in 2007 to nearly $5.0 billion in 2008 (79% year-over-year [YOY] growth) and $7.5 billion in 2009 (51% YOY growth).

Among the factors driving the growth is that mobile text messaging has become more or less a mass-market service worldwide; mobile music is also climbing the rungs of the mass-market ladder; and, most important, there are mobile-centric tribes of users in both advanced and developing economies, where the mobile screen is the first place where marketers can reach them, according to eMarketer.

However, mobile marketing campaigns need to be relevant and hiccup-free so that they don’t turn off consumers sensitive to ad exposure, according to John du Pre Gauntt, senior analyst at eMarketer.

Nearly two-thirds of respondents to a Maritz Research survey of Gen Y consumers said they were unlikely or definitely unlikely to subscribe to text retail offers sent to their handsets. Moreover, a full 84% of mobile users in an Ingenio survey conducted by Harris Interactive said text messages sent by companies would be unacceptable:

Link to Marketing Charts Article

Survey: Growing Opportunities for Mobile Advertising

More than four out of five U.S. adults (85%) own a mobile phone, compared with seven in ten (71%) who have a landline or home phone - and nearly two-thirds of mobile phone owners (63%) agreed that their phone is very personal to them, according to a poll conducted by Harris Interactive and commissioned by Ingenio.


Less than a third of mobile phone owners (30%) recall seeing or hearing an advertisement on their mobile phone in the past year, suggesting that a dominant advertising model to reach the growing demographic of mobile phone users has yet to emerge, Ingenio said.

Ad-related findings:

  • Regarding the kind of mobile ads they find acceptable, respondents were most favorably disposed toward sponsored text links that appear as a result of internet searches (26%).
  • Close behind were audio ads that play instead of ringing when waiting for someone to answer a call (21%), and a text message from a company (20%).
  • Among those who have ever called 411 from their mobile phones, commercial (74%) and restaurant (72%) phone and address listings are the most frequently sought-after types of information.
  • When asked about their current and anticipated cell phone use, about half of mobile phone owners (49%) said they are already using their phones for more than just calls, including sending and receiving text messages (36%), and taking, sending and receiving photos (24%).

“An inherent difference between the mobile and PC environments is that mobile searchers want to find information and then immediately act on it,” said Marc Barach, chief marketing officer, Ingenio. “The mobile environment lets advertisers reach consumers at the point of decision, and an advertising model that connects the two when intent is at its highest will do for mobile what clicks did for the web.”

Demographics-related findings:

  • Younger adults are significantly more likely than their older counterparts to own a mobile phone than a landline: among those 18-34, 89% own a cell phone or smart phone, but only 57% have a landline.
  • Younger mobile phone owners are considerably more likely to use their phones for more than just phone calls (74% of adults ages 18-34 versus 20% of those ages 55 and up)
  • Men are more likely than women to use their phones to check email, access the internet for something other than search and download, and find information using a search engine.
  • More than half of mobile phone owners (57%) anticipate using their phones for more than just making and receiving phone calls over the next three years
  • Younger mobile phone owners more likely than their older counterparts (75% of those ages 18-34 versus 33% of those ages 55 and up) to say so.
According to the study, cell phone users are demonstrating unique attitudes and behaviors toward their cell phones, including a feeling of a personal connection with their cell phones; adoption of mobile services outside of calling; a predilection for text vs. email; a movement from landlines to cell phones; and openness to mobile advertising.

Additional findings from the study:

  • In addition to 63% of mobile phone users who agree that their phones are very personal to them, 44% also say their phones have strengthened their personal relationships.
  • Women are more likely than men to say so - 66% vs. 60%
  • Younger mobile phone owners are especially likely to feel that their phones have strengthened their personal relationships - 60% of those 18-34 vs. 37% of those ages 35+.
  • Women are more likely than men to admit that when their mobile phone rings they drop everything to answer it - 39% vs. 33% men.
  • Men, on the other hand, are more likely than women to agree that their phones have made them too accessible - 55% vs. 50%.
  • Women are more likely than men to now use their phones to send or receive text messages (38% vs. 33%), and to take/send/receive photos (27% vs. 21%).
  • Men are more likely than women to use their phones to check email (12% vs. 7%), access the Internet for something other than search and download (11% vs. 5%), and find information using an internet search engine (9% vs. 6%).

About the study: This survey was conducted online within the United States by Harris Interactive on behalf of Ingenio, Inc. between March 29 and April 2, 2007 among 4,123 adults (aged 18 and over). Figures for region, age within gender, education, household income and race/ethnicity were weighted where necessary to bring them into line with their actual proportions in the population. Propensity score weighting was also used to adjust for respondents’ propensity to be online.

Link to Marketing Charts Article

Wednesday, August 8, 2007

Mobile Platform AdMob Now Serving 1B Mobile Ads Per Month

AdMob, a mobile advertising marketplace, announced today that it has hit a rate of 1 billion mobile ads served per month, according to information from the company.

Advertisers include Atlantic Records, Countrywide Home Loans, EA, JCPenney, MSN, Starbucks, and Windows Mobile, among others.

Data from the company reports that AdMob generates 520 million impressions per month in the US, compared to AOL's Third Screen Media, which triggers 225 million impressions.

Over 2000 mobile websites appear in the AdMob network, which launched a year in a half ago.

Link to Marketing VOX Article

Tuesday, July 31, 2007

Researcher Finds Increasing Acceptance Of Cell Phone Ads

AS A DEBATE WAGES ON Madison Avenue whether consumers will be tolerate advertising over mobile phones, a leading academic who has been studying the subject has released new findings suggesting that a sample of technically oriented college students are growing increasingly receptive to text message ads on their cell phones and other mobile devices. The research, the latest in an ongoing series of tracking studies being conducted by Ball State University advertising professor Michael Hanley, found that 56.3% of the students he has tracked over a two-year period accepted ads if they would get something for free - such as premium content or consumer promotions - in exchange. About 37.4 percent of college students said it would only take the offer of a free ring tone for them to would accept advertisements on their cell phones while 21.4 percent preferred a discount or coupon to a restaurant, movie or grocery store and 20 percent wanted free minutes, upgrades, access to the Internet or music.

While it's unclear whether the research is representative of the national population, Hanley says it at least indicates some important changes among the college crowd.

"Just a couple of years ago few college students accepted ads on their mobile devices because they felt it was an invasion of their privacy," Hanley said. "Now all you have to do is offer free ring tones, cash or access to the Internet because this age group has grown up with cell phones and other mobile devices. It is the way they communicate with each other as well as with the outside world."

The study also found 36.7 percent of college students received a text message advertisement in 2007, up 13 percent from 2005. College students are less worried today about how a business obtains their cell phone or mobile device contact information. The percentage of students who said they were "very concerned" dropped by 25 percent while "concerned a little" fell by 33 percent.

Link to MediaPost Article

Wednesday, July 18, 2007

Calling All Videos

Alex Gurevich loves to log on to YouTube to watch music videos and comedy sketches on breaks from work. But the 24-year-old entrepreneur from San Francisco fretted that he couldn't take the fun with him on his cellphone. Mr. Gurevich assumed that signing up for a mobile video service would require a "superexpensive" phone and more than $20 extra a month in fees.

So he was surprised to find in January a free new mobile video service -- called MyWaves -- that works with his basic Motorola Razr. Now he is glued to it, regularly attempting to amuse his friends with stand-up comedy clips and other videos he has transferred to his phone. "Why would I sign up for another service if I can get this for free?" he says.

MyWaves Inc. of Sunnyvale, Calif., is one of a flurry of start-ups offering new ways to access Internet videos on cellphones, hoping to overcome barriers that have prevented mobile video from taking off in the past.

For years, cellular carriers including Verizon Wireless and AT&T Inc. have offered licensed video content for cellphones, such as sports highlights, TV shows and music videos. But these services, which carry monthly subscription fees, offer limited content programmed by the carrier and usually work only on certain phones. Adoption has been slow.

Now, the new services are taking a different approach, allowing users to view a wider array of Internet video clips -- without locking themselves into a subscription and without purchasing a fancier phone. The services each operate slightly differently, but users can view online videos using any standard video-enabled phone. Videos can be wirelessly downloaded to a handset for viewing later, or sometimes streamed over cellular networks to be watched in real time.

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The quality of the content is rarely as crisp as users are accustomed to online, and viewing can be limited by the amount of storage on a phone. But the services are generally free, powered by advertising and independent of particular carriers. Some new offerings say they have attracted nearly a million users and are attracting tens of thousands more a day.

Recently launched MyWaves offers hundreds of thousands of videos from a wide range of sources. Its online library, organized by "channels," includes clips acquired through arrangements with content providers, culled from available podcasts or provided by users themselves. People can access videos through a free application they download to their phones.

New York-based Cellfish Media LLC recently launched a new mobile entertainment site that allows users to transfer videos and other media, such as ringtones, to their phones from their computers. The service offers some 10,000 clips, including user-generated videos; content from partners, including, soon, NBC Universal; music videos; and original Cellfish series, like a soap opera involving sock puppets. Users upload videos to an online account, known as a locker. Then to retrieve the video, they can log into a mobile Web page. The video service is largely free, but some premium content like music videos carries a fee of up to $2.50.

3Guppies Inc. of Seattle doesn't provide content, but rather enables cellphone users to access online videos that they find themselves online. Users can send a video to their phones directly from the page where it resides, by downloading some software to their computers' Internet browser. Or they can upload videos to an online account, prompting the service to send a text message to a cellphone containing a link to the video.

3Guppies -- which doesn't offer streaming -- transmits videos that are available in a variety of popular digital formats. The service doesn't work with content that media companies protect with proprietary software, such as longer-form TV shows and movies.

The Small Screen

These new services are part of a broad sweep of mobile companies trying to get consumers to translate their fanaticism for online video watching to smaller screens. Popular video sites such as Google Inc.'s YouTube have been branching into mobile by creating condensed mobile Web sites and preloading versions of their services on popular handsets like Apple Inc.'s iPhone. Carriers such as AT&T, Verizon Wireless and Sprint Nextel Corp. have also been wooing customers with services that offer features like live TV.

But still the services haven't caught on. Of the nearly seven million users who watch mobile video or TV from their phones every month, the vast majority watch clips sent to them from family or friends, rather than video prepackaged by a carrier, according to research firm M:Metrics Inc. Overall just 3.6% of U.S. cellphone users subscribed to a mobile video service in the first quarter of 2007, up from 1.6% in the year-earlier period, according to market researcher Telephia Inc.

The new services are trying to open up the mobile video market by targeting a broader range of phones -- at a time when more than 70% of new handsets come with a built-in video player. Instead of charging monthly fees, all three plan to start offering mobile advertising, such as small text ads in the bottom of text-messages or sponsored content from brands.

Consumers are also voicing concerns about storage. Higher-end cellphones increasingly come with up to 64 megabytes of memory and slots that can accommodate more. But many new phones still come with just four or so megabytes, which may accommodate only a few several-minute-long clips.


Limits of Streaming

Streaming video, which is viewed in real time rather than downloaded and stored for later, can be an option -- but only in areas where the network speeds are fast enough. "The experience just isn't really there and there is too much lag time," says Ben Bajarin, a digital media analyst for market-research firm Creative Strategies in Campbell, Calif. But he says that consumption of mobile video content will continue to rise, particularly as media companies create more content designed to entertain users for a few minutes at a time.

Many of the new companies envision themselves as technology -- not content -- companies and are starting to enable users to transfer other media to their phone like music and phones in the same way they can transfer video.

"We don't want to be perceived just as a catalog," says Cellfish Media's CEO Fabrice Sergent, who says the company's goal is to become a mobile version of iTunes. "The idea is really to create a seamless experience from the PC to the phone and from the phone to the PC."

Link to Wall Street Journal Article

Tuesday, July 17, 2007

Reaching More Customers With a Simple Text Message

ONLINE retailers were, for all the obvious reasons, the pioneers of Web advertising. When it comes to advertising on the mobile Web, though, they are treading carefully.

On the one hand, executives and analysts said, online retailers are right to be cautious. After all, few consumers are buying items through their mobile devices. But at least some online retailers say they have found enticing success from early marketing efforts, as long as those initiatives are aimed at simply keeping themselves on the radar of customers as opposed to trying to prompt an immediate purchase or a visit to the company’s Web site.

Take Moosejaw Mountaineering, for example, an outdoor goods retailer based in Madison Heights, Mich. Earlier this year, Moosejaw began sending out text messages to more than 1,000 of its customers who had signed up to receive them. The campaign caught on quickly, with recipients often sending messages back to the retailer and receiving loyalty program points as a reward.

A recent message sent to customers, for instance, conveyed the news that someone had told Robert Wolfe, one of Moosejaw’s founders, that he looked like Ben Stiller. It then asked customers whether that was a good thing and promised points in the company’s rewards program for those who answered “correctly” (meaning yes). Sixty-six percent of the customers who received the message voted.

Mr. Wolfe said he tested a text messaging campaign two years ago with his customers (largely college students and recent graduates), but messages were too costly to send and receive, so he abandoned the idea. Now, with cellphone service carriers offering unlimited texting plans, he thinks the time is right to try again.

“With our customer base, we have to be first to market with this type of stuff,” he said.

The content of the messages was, Mr. Wolfe said, in keeping with the company’s mission to “have as much fun as possible with our customers.” The next contest will ask customers which Kelly they prefer, the one from “Beverly Hills 90210” or the one from “Saved by the Bell.”

“We try to be as dumb as you can possibly be,” he said.

Mr. Wolfe said the campaign is helping sales, although he declined to say how much. In future versions of the texting campaign, he said, the company would take a page from past marketing initiatives and include coupon codes for those who reply. The logic of that approach, he said, may be lost on more mainstream e-commerce executives.

“We sent out a mailer once that said text us back for a coupon code to get a free Moosejaw T-shirt with any order,” Mr. Wolfe said. “A real Internet business person would say it’s a mistake to do that, because the customer has to receive the e-mail, get on the phone and text us, then wait for the reply to get the code, then go back to the computer to put in their order.

“We could’ve just sent out a coupon code in an e-mail,” Mr. Wolfe continued. “But texting is cool enough that we were willing to risk some friction, knowing the upside was that people would talk about it in their dorm rooms.”

Mr. Wolfe said he would consider buying graphical advertisements for mobile Internet devices, but with the exception of iPhones, he said, screens are not sufficient to render ads effectively.

Of the roughly 230 million Americans with cellphones, about half have used them to send or receive text messages, while only about 32 million use them to browse the Web, according to Greg Sterling, an analyst with the Internet consultancy Sterling Market Intelligence.

“Thirty two million is still a significant number,” he said, “but text is where most of the volume is.”

While e-commerce companies take their time exploring mobile advertising, some of the biggest offline marketers, like Visa, American Express and Coca-Cola, have been more aggressive. That is partly because online merchants typically pursue different goals with their marketing dollars than, say, consumer goods manufacturers, who chiefly want people to remember their brands when they shop at the supermarket. Online merchants, by contrast, try to generate purchases or Web site visits with their ads.

The fact that big brand marketers are actually ahead of e-commerce companies in this respect is a big switch, said Thomas Burgess, chief executive of Third Screen Media, a mobile advertising technology company that is a subsidiary of AOL’s Advertising.com.

“It’s been the opposite of the early days of the Internet,” he said. “Only now, when we’re two and a half years into the real buying, are we seeing e-commerce companies come and say, “This can drive traffic to our sites.’ ”

Online retailers with less technologically aware customers than those of , say, Moosejaw have ignored even text messaging as a marketing tool. William Strauss, chief executive of Provide Commerce, the parent company of, among others, the online flower seller ProFlowers, said he might consider a texting campaign like that used by Moosejaw if customers opted to receive the messages.

“But I’d rather advertise in a more traditional place, where people drive by billboards or see it on the Internet,” Mr. Strauss said. “On a mobile phone, it’s on my ear, not in front of my eyes.”

Mr. Strauss said the iPhone could change that because of how well the device’s screen displays Internet pages. “All bets are off in terms of what behaviors the iPhone might create,” he said. “It’s something we’ll watch very closely.”

Whether it is from e-commerce companies or traditional marketers, consumers should expect more ads on their cellphones in the coming year, industry executives said.

Membership in the Mobile Marketing Association, an industry trade group, has nearly doubled in the past year, to about 500 companies. And businesses like Third Screen and others have helped build the business infrastructure necessary to help marketers, publishers and cellphone carriers negotiate and mount advertising campaigns.

“This is going to ramp up much faster than the Internet did,” said Mr. Sterling, of Sterling Market Intelligence. “It took 10 years and the proliferation of broadband for marketers to do things online that were predicted early on. This will take half the time or less.”

Link to The New York Times Article

Monday, July 16, 2007

Mobile Video Use Grows, Advertisers Miss Opportunities to Connect

Four in five consumers who watch mobile video say they are willing to view mobile advertising if the reward is free content, but less than 30 percent say that mobile ads are relevant to them, according to a new Knowledge Networks/SRI report, reports MarketingCharts.

"How People Use Mobile Video 2007" details mobile video usage and interest among those with video iPods, video-capable cell phones, and laptop computers.

Some findings from the Knowledge Networks/SRI report:

  • The proportion of users paying for mobile video dropped notably in the past year among video iPod users (from 81 percent to 61 percent) and video cell phone users (from 64 percent to 50 percent).
  • The average viewing session for video cell phones (46 percent of users report an average session of 5 minutes or less) is different from that of video iPods or laptops (53 percent report an average session of 30 minutes or more)
  • Viewing of movies has risen dramatically among those use who use the video functions on iPods (from 1 percent to 54 percent) and laptops (2 percent to 34 percent).
  • Less than 30 percent of users see mobile ads as relevant to their interests or needs: They see little or no difference between mobile video advertising and ads on regular television.
  • Not surprisingly, then, most of these consumers say that mobile video ads are no more influential for them than those on traditional TV.

"Advertisers wisely have entered the mobile video space in a big way; but so far many seem to have missed the chance to leverage the unique qualities of mobile video, such as intimacy and immediacy," said David Tice, vice-president and managing director of Knowledge Networks/SRI.

"While mobile can indeed be part of larger campaigns, we need to recognize its differences, as well as the ways that different target groups use the medium."

knowledge-networks-mobile-vide-use-devices.gif

Additional data from the Knowledge Networks study (via MediaPost):

  • The percentage of those who view mobile video has doubled among those using cell phones- from 3 percent in 2006 to 6 percent in 2007.
  • The proportion of those watching mobile video on iPods has increased from 3 percent in 2006 to 8 percent in 2007.
  • The percentage of those watching video on laptops has increased to 26 percent, from 18 percent in 2006.
Link to Media Buyer Planner Article

Friday, July 13, 2007

Google tests AdSense for mobile

After years of anticipation,Google is currently sending out invitation emails to some publishers for an AdSense for Mobile beta test. Google's invitation reads:

"As part of our efforts to develop new and improved AdSense products for our partners, we will begin a limited beta test for AdSense for mobile. AdSense for mobile allows publishers to monetize their mobile websites through the placement of targeted text ads."

Google already has an extensive FAQ page for publishers looking to create mobile ads for AdSense.

For more on the beta launch:
- read this article from Search Engine Roundtable
- check out this FAQ page from Google

Link to FierceWireless Article

Tuesday, July 10, 2007

Sprint, Atlantic Records Concoct P2P-Based Advertising Play

Sprint and Atlantic Records are now pushing a significant, P2P-based promotional and advertising effort, according to a recent New York Post report. The deal will revolve around rapper Plies, who will offer files embedded with the Sprint logo. The logo will appear whenever the song is played, and behave similarly to album art on jukeboxes, portable MP3 players, or mobile devices. The specialized tracks will be crafted and positioned by Artist Direct-owned Media Defender, and Sprint is allegedly paying a six-figure sum for the promotional opportunity. Roughly sixteen million tracks will flood file-sharing networks, though the report did not outline specific distribution methodologies involved.

The move represents a major shift for Atlantic, especially considering ongoing lawsuits against file-swappers by label trade group RIAA. But the concept involves an instant payday for Atlantic, which shares a healthy portion of the Sprint advertising revenues. The arrangement is unlikely to settle ongoing arguments related to the role that P2P networks should carry within the modern music industry, though it certainly breaks ground on a fresh advertising concept.

From a broader perspective, the move follows a long string of P2P intervention technologies and approaches, including those that flood networks with phony and even destructive files. Regardless, most efforts to tame file-sharing networks at-large have been unsuccessful, and trading activity remains robust. Just recently, global trade organization IFPI pointed to swap volumes of 20 billion during the last year alone.

Link to Digital Music News

Monday, July 9, 2007

Study: Mobile Advertising Formats the Key to Audience Response

Mobile advertising must match specific audience requirements, as responsiveness to different kinds of advertising changes according to age and gender, according to a study by mobile media publisher MoMac (U.K.), reports MarketingCharts.

Some findings from the study:

  • Some 13 percent of 16-24-year-olds have already responded to or clicked on a mobile ad.
  • When it comes to mobile advertising formats, there are clear differences in the preferences of men and women and the different demographic groups.
  • When on mobile sites, text-based advertising links are the most popular (56 percent); there's a clear female bias of 60 percent, compared with just 47 percent of men.
  • Picture or banner-based advertising is the second most popular option, favored by 29 percent overall and just under one in three 25-34-year-olds.
  • Video-based advertising has a strong male bias with 22 percent of men compared with just 12 percent of women saying they would be most likely to respond to a video ad.
  • Video formats were also more popular with younger mobile users; video was selected by 23 percent of 16-24-year-olds but only 12 percent of those over 55.
Link to Media Buyer Planner Article

Virgin Mobile: Mobile ads for voice minutes works

Virgin Mobile USA says that about 1,000 subscribers have signed up for its Sugar Mama program each day since it launched about a year ago. That makes for roughly 330,000 of its 4.8 million subscribers, who are willing to exchange 45 seconds of advertising on their handset or on their PCs for an extra minute of talk time. Virgin has doled out 9 million minutes of mobile talk time since Sugar Mama launched.

According to the MVNO, the Sugar Mama users aren't ignoring the advertising either: They clicked on offers in the ads they viewed more than 5 percent of the time, which is higher than the average online click rate: less than 1 percent. Pepsi, Xbox and the truth.org campaign were the initial partners for Sugar Mama, but now Jive Records, Levi Strauss, New Balance, Nintendo, Showtime Networks, Sony Pictures and the U.S. Navy, among others, have inked advertising deals with Virgin for the service.

Link to FierceWireless Article

For more on Virgin Mobile USA's Sugar Mama success:
- read this press release
- check out this article from BusinessWeek